3D printing manufacturing technology has been utilized in various applications due to its promising manufacturing advantages. Desktop Digital Light Processing (DLP) printers provide high-resolution products with a moderate price range. DLP uses an array of micromirrors to transmit UV light from the light projector in order to perform selective curing of a prepolymer resin and turn it in to the required geometry. The CAD file is transformed into several slices according to the layer thickness. Each slice is then converted to an image of black and white pixels, in which each white pixel actuates a corresponding micromirror to transmit the UV light to cure a corresponding voxel, while a black pixel corresponds to no actuation, which means no curing for the corresponding voxel. The micromirror’s size determines the resolution of the printer. Although a theoretical voxel size can be determined as a function of the micromirror’s dimensions and layer thickness, the actual voxel volume depends on several parameters such as the layer thickness, UV exposure time, and UV exposure intensity. Controlling these three parameters would result in more accurate 3D printed parts and more control over the dimensional tolerance. In this paper, the effect of variable light intensity in terms of grayscale pixels is studied along with the exposure time and layer thickness to manipulate the voxel horizontal dimensions. This enables printing with voxel dimensions below the size of the micromirrors in the DLP, which improve the geometric dimensioning and tolerance of the printed parts.

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