An evergreen topic of human-computer interaction research is multi-modality. It has been considered important for the user interface of future computer aided conceptual design systems and what is hoped is that integration of, for instance, voice control, hand gesture/motion processing, and physical object scanning can increase both the semantic level and the efficiency of the interaction. In the area of computer mediated shape conceptualization, especially human hand motion detection and processing can play an important role. The authors’ research focuses on the study of the opportunities offered by hand motion processing in shape conceptualization. As a first step they have studied the state of the art and analyzed the technologies applicable to hand motion processing. This paper reports on the findings. The various technologies have been sorted in four categories: direct incomplete, direct complete, indirect incomplete and indirect complete detection. First, the principles supporting this categorization are explained in Section 2. The next four sections of the paper investigate the hand motion detection and processing technologies. Section 7 discusses the characteristics and operational parameters from the aspect of using hand motion for shape input in conceptual design. Our conclusion is that the currently known technologies do not absolutely support processing of a language of hand motions that is under development for creative shape conceptualization. Therefore, the hand motion language needs to be redesigned and adapted to the best technology.
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ASME 2004 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference
September 28–October 2, 2004
Salt Lake City, Utah, USA
Conference Sponsors:
- Design Engineering Division and Computers and Information in Engineering Division
ISBN:
0-7918-4697-0
PROCEEDINGS PAPER
Survey and Investigation of Hand Motion Processing Technologies for Compliance With Shape Conceptualization
Edit Varga,
Edit Varga
Delft University of Technology, Delft, The Netherlands
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Imre Horva´th,
Imre Horva´th
Delft University of Technology, Delft, The Netherlands
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Zolta´n Rusa´k,
Zolta´n Rusa´k
Delft University of Technology, Delft, The Netherlands
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Bram de Smit,
Bram de Smit
Delft University of Technology, Delft, The Netherlands
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Han Broek
Han Broek
Delft University of Technology, Delft, The Netherlands
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Edit Varga
Delft University of Technology, Delft, The Netherlands
Imre Horva´th
Delft University of Technology, Delft, The Netherlands
Zolta´n Rusa´k
Delft University of Technology, Delft, The Netherlands
Bram de Smit
Delft University of Technology, Delft, The Netherlands
Han Broek
Delft University of Technology, Delft, The Netherlands
Paper No:
DETC2004-57710, pp. 575-587; 13 pages
Published Online:
June 27, 2008
Citation
Varga, E, Horva´th, I, Rusa´k, Z, de Smit, B, & Broek, H. "Survey and Investigation of Hand Motion Processing Technologies for Compliance With Shape Conceptualization." Proceedings of the ASME 2004 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. Volume 4: 24th Computers and Information in Engineering Conference. Salt Lake City, Utah, USA. September 28–October 2, 2004. pp. 575-587. ASME. https://doi.org/10.1115/DETC2004-57710
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